August 4 CS2 Update Log

[ Gameplay ]
Fixed an issue where grenades could be thrown through map geometry.

[ Map ]
Cache
Fixed various gaps in the map.
Fixed collision issues throughout the map
Fixed the flickering issue for some models.
Removed the boosting spot outside Area A.
Shelter
Update to the latest version on the Community Workshop
[ Map Script ]
Added Instance.TracePlayer
Added Instance.OnWeaponPickup
Added Instance.OnBombExplode
Added Instance.SpawnGrenadeProjectile
Added dropper to the Instance.OnWeaponDrop event
Added hitEntity to the Instance.OnGrenadeBounce event
Added normal to the Instance.OnGrenadeBounce event
Added CSGrenadeProjectileBase.GetGrenadeType
Added CSGrenadeProjectileBase.GetThrower
Added CSGrenadeProjectileBase.Detonate
Added CSPlantedC4.IsBombsiteA
Added CSPlantedC4.IsBombsiteB
Added CSPlantedC4.GetPlanter
Added CSPlantedC4.GetDefuser
Added CSPlantedC4.IsActive
Added CSPlantedC4.IsExploded
Added CSPlantedC4.IsDefused
Added CSPlantedC4.GetPlantTime
Added CSPlantedC4.GetExplodeTime
Added CSPlantedC4.GetDefuseStartTime
Added CSPlantedC4.GetDefuseFinishTime
Added CSPlayerPawn.HasDefuser
Added CSPlayerPawn.SetHasDefuser
Added CSGrenadeType enum
Fixed an issue where Instance.RegisterCheatCommand was not working during script reload.
Deprecated bounces in the Instance.OnGrenadeBounce event.




